A child is playing with his plastic soldiers and a toy gun. A game that gives pleasure. A normal child‘s play.
People go to war. They fight, conquer, kill. A game becomes a cruel reality and violently destroys life, future, lands. And at the same time it remains a game that resembles the course of a children‘s game. At least for presidents, generals and all those who are planning. For those who do not find themselves between noise and violence in the field. Small war figures are pushed around in tactical plans, a button press ignites a bomb. And between lunch and coffee break one speaks about collateral damages and conquests.
A game for children. A game for adults.
Two plastic toys connect with playful casualness to symbolize a bomb. In doing so, they create an ironic view of the duality and development of game and war. The glass bell lifts the ironic moment of the object on the level of an preserved thought.
dart, plastic strawberry